Monday, November 17, 2014
I'm releasing this separately since I'm a bit bogged down with new features for S4 CAS Tools and don't want creators to have to wait for this since I seem to have finally gotten it working in a useful way.
What it's for: To fix custom creations that cause crashing on computers with Intel video chipsets, often but not always Windows 8 systems.
What does it fix? (tech notes for tool and mesh makers): According to SimGuruModSquad in the EA forums, this was caused by not enough bones in the list of bones used by each mesh being referenced by at least one vertex in the mesh, which resulted in not enough memory being reserved and bad memory writes. I found it's a little more than that - any bone in the list that's not referenced by at least one vertex causes crashing, in other words there can not be any unused bones even if the 'use' is only an empty bone weight. And other things like zero bone weight references to bones outside the bounds of the bone list array, which was tolerated by Sims 3, causes crashing in Sims 4.
Read more and download at Mod The Sims
Thanks Peacemaker ic